[GameMaker Studio 2] – Clever Keyboard Input Tutorial

The most natural way of accepting keyboard input isn’t always the best. We’ll go over a great way to accept input, fixing problems that can arise without this method.

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Music courtesy of OC Remix.


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  • And…..subscribed. The more tutorials for GMS2, the more I can learn to make better games in the future.

    mythology100 July 23, 2020 3:23 am Reply
  • a minor nitpick on an otherwise excellent tut:
    Shouldn't the hmove and vmove calculations be done after the if (run) statement because as written there is a 1 step time delay on running.
    The current code uses the movement speed of the previous step.

    Save Me Grilled Cheesus July 23, 2020 3:23 am Reply
  • good basic tutorials. not something i need, im pretty familiar with this engine, but the more tutorials out there the better.

    pupypup July 23, 2020 3:23 am Reply

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