GameMaker Studio 2 Tutorial [ADVANCED] – Keyboard Input with Re-Mapping – [Episode #4]

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Welcome back to part 4 everyone of my GameMaker Studio 2 advanced tutorial series! Today what I’m covering is how you can use a keyboard controller object to allow the re-mapping of the input controls for your game. This system is universal for almost any game you make, so it should prove quite a valuable asset for development using GameMaker in the long term. If you enjoyed the video and found it useful, as always don’t forget to give it a like and subscribe for more future content!

Throughout the course of this series I will also be uploading project files which you will be able to download, to follow along with the video. All source files are licensed under Creative Commons Attribution 4.0 International (CC BY 4.0), and are free to use, even commercially. If you find these tutorials useful, please don’t forget to like them and subscribe for more of my future content!

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  • nice vid. Thanks a lot. The only thing I would suggest is you may want to run in a slightly lower res or zoom; otherwise it's really hard to see your vid while also looking at a project. This is nitpicking of course — was very helpful. But would be amazing 🤗

    R C July 29, 2020 4:55 am Reply
  • how do you use keyboard_check if you want to toggle something?

    Spicy Pepperoni July 29, 2020 4:55 am Reply
  • Thank you for this tutorial. It helped me a lot. 😀

    007 Rahass July 29, 2020 4:55 am Reply
  • Thank you so much, How can I prevent the system from mapping two keys into one?

    Alex Madison July 29, 2020 4:55 am Reply
  • Good job dude. Keep up the amazing work!

    Anzhel Dilov July 29, 2020 4:55 am Reply
  • Nice code man! 😉 I'm sure this will be very useful for future projects.

    XorDev July 29, 2020 4:55 am Reply
  • I really love this series so far. Each video looks like it will cover stuff I already know at the start, but then you show a new and different way of doing that thing. Keep up the good work! 🙂

    The Mad Tinkerer July 29, 2020 4:55 am Reply

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